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2D-Animation-Adobe Flash

*Please click the course name to see the details:

Course Content:

Module1: Introduction to flash
♦ Creating a New Flash File
♦ Exploring Flash Interfaces
♦ Working with Workspace
♦ Navigating to a Different Workspace
♦ Managing the Workspace
♦ Setting the Stage, Saving the Flash File
Module2: Getting started with drawing tools
♦ Exploring Drawing Modes in Flash
♦ Using Drawing Modes
♦ Working with Drawing Tools in Flash
♦ Using the Pen Tool, Using the Text Tool,
♦ Using the Line Tool, Using the Rectangle Tool
♦ Using the Pencil Tool, Using the Brush Tool,
♦ Using the Deco Tool, Using the Bone Tool,
♦ Using the Paint Bucket Tool, Using the Eyedropper Tool, Using the Eraser Tool,
♦ Using Colors in Flash, Creating Gradients
♦ Using Opacity of Gradients,
♦ Adding Filters, Mirror option
Module3: Modeling
♦ Create Panel
♦ Modeling with standard primitive objects
♦ Editing standard primitive
♦ Editable polygons
♦ Elements of editable polygon.
♦ Modifying editable polygon
♦ Using vertex and Polygon
♦ Adding, Removing, Welding vertex
♦ Extrude Polygon
♦ Beveling, Bridging, Inserting
♦ Introducing Quick slice and slice plane
♦ Using Boolean, revolve, Loft
♦ Using shape options
♦ Using spline objects
♦ Lathe option
♦ Modeling doors, Windows and Stairs
♦ Modeling objects using Extended primitives
♦ AEC Extended options
Module 4: Working with objects and text
♦ Selecting Objects in Flash, Using Selection Tool
♦ Using Lasso Tool, Moving an Object,
♦ Copying an Object, Deleting an Object
♦  Editing Objects
♦ Transforming Objects,
♦  Modifying an Object with Envelope Modifier
♦ Scaling an Object, Rotating object
♦ Flipping an Object
♦ Working with Text in Flash
♦ Creating Text fields
♦ Editing Text Field
Module 5: Working with timeline
♦ Working with Frames and Key frames
♦ Changing the Length of a Frame Sequence,
♦ Working with Layers and Layer Folders
♦ Creating a Layer, Locking and Unlocking a Layer
♦ Hiding a Layer, Creating a Layer Folder
♦ Renaming a Layer or a Layer Folder
♦ Copying and Pasting a Layer' s Content
Module 6: Using symbols, instances, and the library
♦ Exploring the Types of Symbols
♦ Creating Symbols
♦ Creating Symbols from Existing Objects
♦ Creating New Symbols
♦ Converting an Animation to a Movie Clip
♦ Duplicating a Symbol, Modifying Symbols
♦ Editing in the Symbol-editing Mode
♦ Edit in Place, Edit in a New Window
♦ Working with Instances, Inserting Instances
♦ About the LIBRARY Panel in Flash
♦ Using the Common Libraries of Flash
♦ Creating Your Own Library
♦ Using Symbols from Other Flash File
♦ Animating Camera with Path
Module 7: Working with sounds and video
♦  Working with Sounds in Flash
♦ Importing a Sound File
♦ Adding Sound to the timeline
♦  Adding Sound to a Movie clip
♦ Editing Sounds, Working with Video in Flash
♦ Importing a Video File, Editing a Video File
Module 8 : Creating animation
♦ Understanding the Tweened Animation
♦ Creating Motion Tweens,
♦ Setting the property of a Layer,
♦ Editing the Motion Path of a Motion Tween,
♦ Motion Presets in Flash, Previewing a Motion Preset
♦ Saving a Tween as a Custom Motion Preset,
♦ Deleting a Motion Preset, Creating a Classic Tween
♦ Creating Classic Tween Motion Along a Path,
♦ Frame-by-frame Animation,
♦ Creating Frame-by-frame Animations
♦ Using Onion Skinning, Shape Tweening in Flash
♦ Creating a Shape Tween, Shape Hints in Flash
♦ Understanding Mask Layers
♦  Creating a Mask Layer
♦ Exporting and Saving animations

Course Content:

Module 1: Introduction to flash
♦  Creating a New Flash File
♦ Exploring Flash Interfaces
♦ Working with Workspace
♦ Navigating to a Different Workspace
♦ Managing the Workspace
♦ Setting the Stage, Saving the Flash File
Module 2: Getting started with drawing tools
♦ Exploring Drawing Modes in Flash
♦ Using Drawing Modes
♦ Working with Drawing Tools in Flash
♦ Using the Pen Tool, Using the Text Tool,
♦  Using the Line Tool, Using the Rectangle Tool
♦ Using the Pencil Tool, Using the Brush Tool,
♦ Using the Deco Tool, Using the Bone Tool,
♦ Using the Paint Bucket Tool, Using the Eyedropper Tool, Using the Eraser Tool,
♦ Using Colors in Flash, Creating Gradients
♦ Using Opacity of Gradients,
♦ Adding Filters, Mirror option
Module 3: Modeling
♦ Create Panel
♦ Modeling with standard primitive objects,
♦ Editing standard primitive
♦ Editable polygons
♦ Elements of editable polygon
♦ Modifying editable polygon
♦ Using vertex and Polygon
♦ Adding, Removing, Welding vertex,
♦ Extrude Polygon,
♦ Beveling, Bridging, Inserting
♦ Introducing Quick slice and slice plane
♦ Using Boolean, revolve, Loft
♦ Using shape options
♦ Using spline objects
♦ Lathe option
♦ Modeling doors, Windows and Stairs
♦ Modeling objects using Extended primitives
♦ AEC Extended options
Module 4: Working with objects and text
♦ Selecting Objects in Flash, Using Selection Tool
♦ Using Lasso Tool, Moving an Object,
♦ Copying an Object, Deleting an Object
♦ Editing Objects
♦ Transforming Objects,
♦ Modifying an Object with Envelope Modifier
♦ Scaling an Object, Rotating object
♦ Flipping an Object
♦ Working with Text in Flash
♦ Creating Text fields
♦ Editing Text Field
Module 5: Working with timeline
♦ Working with Frames and Key frames
♦ Changing the Length of a Frame Sequence
♦ Working with Layers and Layer Folders
♦ Creating a Layer, Locking and Unlocking a Layer
♦ Hiding a Layer, Creating a Layer Folder
♦ Renaming a Layer or a Layer Folder
♦ Copying and Pasting a Layer' s Content
Module 6: Using symbols, instances, and the library
♦  Exploring the Types of Symbols
♦ Creating Symbols
♦ Creating Symbols from Existing Objects
♦ Creating New Symbols
♦ Converting an Animation to a Movie Clip
♦ Duplicating a Symbol, Modifying Symbols
♦ Editing in the Symbol-editing Mode
♦ Edit in Place, Edit in a New Window
♦ Working with Instances, Inserting Instances
♦ About the LIBRARY Panel in Flash
♦ Using the Common Libraries of Flash
♦  Creating Your Own Library
♦ Using Symbols from Other Flash File
♦ Animating Camera with Path
Module 7: Working with sounds and video
♦ Working with Sounds in Flash
♦ Importing a Sound File
♦ Adding Sound to the timeline
♦ Adding Sound to a Movie clip
♦ Editing Sounds, Working with Video in Flash
♦ Importing a Video File, Editing a Video File
Module 8 : Creating animation
♦ Understanding the Tweened Animation
♦ Creating Motion Tweens,
♦ Setting the property of a Layer,
♦  Editing the Motion Path of a Motion Tween,
♦ Motion Presets in Flash, Previewing a Motion Preset
♦ Saving a Tween as a Custom Motion Preset,
♦ Saving a Tween as a Custom Motion Preset,
♦ Deleting a Motion Preset, Creating a Classic Tween
♦ Creating Classic Tween Motion Along a Path,
♦ Frame-by-frame Animation,
♦ Creating Frame-by-frame Animations
♦ Using Onion Skinning, Shape Tweening in Flash
♦ Creating a Shape Tween, Shape Hints in Flash
♦  Understanding Mask Layers
♦ Creating a Mask Layer
♦  Exporting and Saving animations
Module 9: Creating animation
♦ Understanding Bones, Adding Bones to Symbols
♦ Adding Bones to Shapes
♦ Animating an Armature
♦ Animating an Armature in the Timeline
♦ Animating an Armature in Runtime
♦ Converting an Armature into a Movie Clip or Graphic Symbol
♦ Exploring 3D Animation
♦ Using 3D Rotation Tool
♦ Using 3D Translation Tool
♦  Exporting and Saving animations
Module 10: Working with action script
♦ About Action Script, Action Script Versions
♦ Working with Action Script,
♦ ACTIONS Panel Overview,
♦ Displaying the ACTIONS Panel
♦ Script Pane, Panel Menu, Actions Toolbox
♦ Script Navigator, Resizing the Actions Toolbox or Script Pane
♦ About the Script Assist Mode
♦ Adding Action Script to Frames
♦ Using Action Script with Buttons,
♦  Using Action Script with a Movie Clip,
♦ Creating Animated Masks with Movie Clips
♦ Dragging Movie Clips
♦ Exporting and Saving animations
Module 11: Publishing and exporting the flash files
♦ Understanding Publishing
♦ Working with Publish
♦ Settings, Working with Publish Profiles
♦ Exporting SWF Files from Flash File
♦ Understanding Export File Formats
♦ Exporting the Flash Files
♦ Exporting and Saving animations
Course Name Duration Entry requirement Fee(SGD)
Adobe Flash (Basic) 15 hrs Basic Computer Knowledge 450
Adobe Flash (Full Package) 32 hrs Basic Computer Knowledge 850
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